A downloadable game for Windows

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 Story

After a narrow escape you find yourself in an unexplored part of the city with fresh opportunities and new enemies.  To help out your friend in need you must once again take to the streets but proceed with caution, your actions are being closely monitored and you are beginning to venture down paths where there is no hope of return. Face off against corrupt officials, law enforcers and merciless gangs as you delve back into the shadows. You are encroaching into the domain where those that pull the strings operate, and they are unforgiving to intruders. As new revelations come to light, it becomes increasingly clear that you are part of a larger   game, one of great importance not just to those close to you but to humanity itself.  


Features

Explore a brand-new district of Sapphire City.

Use stealth, force or cunning to complete your mission

Utilise a new hacking skill to explore areas of the map.

Read data-slates to reveal elements of an intricate universe.

Customise your look and apartment.

Talk to new and returning characters to expand the story.

Multiple Endings.  


About the Game

Sapphire City Part 2 is a 2d narrative driven adventure game set in the near future. This game is part of an ongoing series. Any feedback, issues or suggestions please let me know in the comments below. Thanks for your time.

Estimated playtime:  60-90 minutes 

Mouse, Keyboard (Customization options available) and Controller Support

Contains some flashing images

Contains adult themes and strong language

Part 1 - https://pehriska.itch.io/sapphire-city

Twitter - https://twitter.com/pehriskagames

      Youtube - https://www.youtube.com/@pehriskagames


StatusReleased
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorPehriska
GenreAdventure, Visual Novel
Tags2D, Cyberpunk, Dystopian, Pixel Art, RPG Maker, Short, Singleplayer, Story Rich

Download

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Click download now to get access to the following files:

Sapphire City Part2.zip 239 MB

Development log

Comments

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(+1)

Best has just got better

(+1)

Regarding your game, I can say that it has a very nice pixel art visual style, and everything works perfectly.

One thing that could be improved in the game is providing more visual cues for interactive elements on the screen. For example, I liked the background of the main menu, but it took me a few seconds to realize that the menu was on the left side of the screen, and it seemed like part of the game's background. Then, in the hospital scene, it took me a moment to figure out how to interact with the doctor using the mouse pointer: I clicked on the doctor who told me to interact with the one on the other side of the counter, but to interact with him, I had to click on the counter in front of him. Perhaps this can be handled differently to simplify interaction with him.

Thanks for playing! I will have a look at ways to better highlight the interactive elements. 

(+1)

hey! your game has been selected for the Non-Unity Games Bundle, please approve it here: https://itch.io/b/2066/non-unity-games-bundle thank you for your submission!

All done, sorry for the delay.

(+1)

Thanks for the follow, despite the fact that I don't have any content out yet. :)

I'll have to check out your games!